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AI Insights · Timothy · October 2024

Top 5 Idle RPG Apps Performance in Netherlands Q3 2024

Discover the performance trends of the top 5 idle RPG apps on a unified platform in the Netherlands during Q3 2024, with insights into downloads, revenue, and active users.

Top 5 Idle RPG Apps Performance in Netherlands Q3 2024

In the third quarter of 2024, the top 5 idle RPG apps on a unified platform in the Netherlands showed varied performance in terms of downloads, revenue, and active users. This data, sourced from Sensor Tower, provides an insightful look into the trends shaping the mobile gaming landscape.

Battle Through the Heavens:RPG from Cloudary Singapore Private Limited saw its weekly revenue fluctuate, starting at approximately $1.5K in early July and closing the quarter with about $203. Downloads peaked significantly at 11.5K in mid-August but dropped to zero by September.

Legend of Mushroom by Joy Net Games maintained a robust revenue stream, peaking at around $22.5K in late July and steadily hovering around $10K to $16K towards the end of the quarter. Weekly downloads decreased gradually from 1.2K in early July to 344 by the end of September. Active users remained relatively stable, ranging from 18.6K to 21.1K.

Super Snail from Qcplay Limited experienced an initial revenue rise, peaking at $11.3K in mid-August before tapering down to $4.2K by the end of September. Downloads consistently decreased from 1.4K at the beginning of the quarter to 192. Active users followed a similar downward trend, starting at 863 and ending at 493.

The Seven Deadly Sins: Idle by Netmarble Corporation saw its revenue peak at $10.7K shortly after its release in August, before stabilizing between $2.5K and $6K. Downloads began at 294, spiking to 2.9K in mid-August, then stabilizing around 900 towards the end of the quarter. Active users started at 138, peaking at 2.5K, and concluded the quarter at 1.6K.

Lastly, Slime Castle: Idle TD RTS Game from Azur Interactive Games Limited showed a steady revenue performance, closing the quarter at about $3.1K. Downloads began at 1.7K, dipped mid-quarter, but rebounded to 927 by the end of September. Active users displayed a similar pattern, starting at 2.2K and ending at 2.2K.

For a more detailed analysis of these trends, visit Sensor Tower for additional insights into the mobile app market.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2024